Engine developer on Disney Heroes: Battle Mode, responsible for implementing new heroes and skills from start to finish. Worked closely with art and design teams
Read moreCatThroat Kitchen
Available on Android and iOS! 3 month project in association with MassDigi. A 2D/3D hybrid competitive cooking card game. Lead programmer on a team with
Read moreGone Buggin’
Solo Project. A web based game heavily inspired by Animal Crossing’s bug catching mechanic. Utilizes the Canvas API and features real world bugs. Made in
Read moreGloom Box
3rd Place Winner at Rensselaer GameFest 2017. Character artist and animator for the protagonist Muse and titular character Gloom. Created character designs, animations, and various
Read moreMoth Engine
Solo Project. A simple OpenGL engine that loads and renders both 2D images and 3D models. To demonstrate its features, it includes a simple game where
Read moreSlow & Furious
Solo Project. Created assets and scripts for a 2D Shmup where a sloth gets revenge against their natural predator: the harpy eagle. Some base code
Read moreMaggie’s Mirror
Character Programmer/Character Artist for a 2D Puzzle Platformer where you must complete levels by using Maggie’s magic mirror to reflect light onto switches. Made in
Read moreStanley and BroCat
Project Manager/Character Artist for a 2D Top Down Shooter where you must survive hoards of hostile cats with the help of your magic cat companion
Read more