disney heroes title card

Engine developer on Disney Heroes: Battle Mode, responsible for implementing new heroes and skills from start to finish. Worked closely with art and design teams

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catthroat kitchen title card

CatThroat Kitchen

Available on Android and iOS! 3 month project in association with MassDigi. A 2D/3D hybrid competitive cooking card game. Lead programmer on a team with

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CryptoCam

Play the demo here! Solo Project: Ongoing. A 3D first person photography game about taking pictures of cute cryptids. Made in Unity with C#. Check

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My Little Abomination

Graphics programmer for a basic pet simulator created as a tech demo for an engine built in DirectX 11. Implemented a bunch of nifty graphical

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Unfinished Business

Programmer and texture artist for a 3D first person puzzle/exploration game demo in Unity. Player assumes the role of a PI/Spirit Medium tasked with investigating

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PokeColor

Solo Project. A Node.js server that generates a color palette based on a Pokemon. Handles requests to two APIs: Pokeapi and Color Summarizer. Spring 2017.

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Gone Buggin’

Solo Project. A web based game heavily inspired by Animal Crossing’s bug catching mechanic. Utilizes the Canvas API and features real world bugs. Made in

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Gloom Box

3rd Place Winner at Rensselaer GameFest 2017. Character artist and animator for the protagonist Muse and titular character Gloom. Created character designs, animations, and various

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