A two to six player evolution-themed board game that focuses on using character movement in order to achieve certain cards that trigger events, cause mutations in the player, or give the player special adaptability to certain zones on the board. The adaptability gives the players the chance to obtain zone tokens; once a player gets all four zone tokens and reach the end spaces they win the game.
Traditional Analogue Board Game. Spring 2016.
———-PHOTOS OF FINAL GAME———-
———-EXAMPLE ASSETS———-
Board:
Event Card:
Mutation Card:
Habitat Card:
Creature Card: